1. About
![](https://freight.cargo.site/t/original/i/5f1ae09758a9f7071248c37c8986c7befa1f7d9dfe2f38d78b984bd5b9f66dae/-84.jpg)
![](https://freight.cargo.site/t/original/i/526c3c071c5a95e4d24df908b9395cb7388a3b5d2ed7480733df5befe2044f2a/-80.jpg)
![](https://freight.cargo.site/t/original/i/10e22e778ec6062ab5e669b6d49efb155b602cf41dd1e2c7df48181a47551d4a/-108png.jpg)
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above, created with Playform: Unnatural Selection: AI Portraits by Anthromorph
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Playform is a webapp for artists to experiment with and create artworks using AI processes, including GANs (Generative Adversarial Networks), without needing any previous coding knowledge.
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Some of the major projects I worked on include...
Playform is a webapp for artists to experiment with and create artworks using AI processes, including GANs (Generative Adversarial Networks), without needing any previous coding knowledge.
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Some of the major projects I worked on include...
- System: Developing a modular design system to create consistent experiences for a growing product.
- Projects: Creating the building blocks of the system. Educating and clarifying different AI processes within the product to someone who does not know how to code.
- Monetization: Designing and implementing a system of credits, and later, a subscription service, to generate revenue for the company.
- Sketch: Creating an AI process that is instantly accessible—from artists to school-age children.
- Mix: Introducing a new form of discovery and reusability for new and previously created projects.
- Video: Expanding the value proposition for creating projects and training AI models.